Kyrr

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Elf, Wizard
Arcane Implement Mastery Option: Tome of Readiness

FINAL ABILITY SCORES
STR 11, CON 12, DEX 16, INT 18, WIS 13, CHA 10

STARTING ABILITY SCORES
STR 11, CON 12, DEX 14, INT 16, WIS 13, CHA 10

AC: 15 Fort: 12 Ref: 15 Will: 14
HP: 26 Surges: 7 Surge Value: 6

TRAINED SKILLS
Arcana +10, Dungeoneering +7, History +10, Insight +7

UNTRAINED SKILLS
Acrobatics +4, Athletics +1, Bluff +1, Diplomacy +1, Endurance +2, Heal +2, Intimidate +1, Nature +4, Perception +4, Religion +5, Stealth +4, Streetwise +1, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Elf Racial Power: Elven Accuracy
Wizard Utility: Ghost Sound
Wizard Utility: Light
Wizard Utility: Mage Hand
Wizard Utility: Prestidigitation
Wizard Attack 1: Leaden Transformation
Wizard Attack 1: Sleep
Wizard Attack 1: Freezing Burst
Wizard Attack 1: Magic Missile
Wizard Attack 1: Burning Hands
Wizard Attack 1: Slimy Transmutation
Wizard Utility 2: Shield
Wizard Utility 2: Expeditious Retreat

FEATS
Level 1: Ritual Caster
Level 1: Improved Initiative
Level 2: Defensive Mobility

ITEMS
Adventurer’s Kit
Spellbook
Magic Staff +1 x1
== End ==

Bio:

Kyrr

Trial of the Seven chesire71